![]() ![]() In this instance, Garvin appears to both take on the blame, but also shift it to a social justice warrior scapegoat. The main critique, as mentioned on Metacritic, is that it's too repetitive, and drags on for too long. It's hard to dispute Garvin's words. Garvin does own the fact that the team didn't do the things to make the game better at the end of the day, but also makes mention of political correctness, which makes for a bizarre commentary. ![]() I haven't asked those guys." With Days Gone coming to the PC in May 2021, sales for the game look to only grow over time, bringing Garvin's statement back into the limelight. Garvin makes sure to distance his opinion from the executives, qualifying his comments with the statement "this is just my opinion. This led to Sony reportedly denying the go-ahead to develop a sequel, even with some successful player numbers and sales on the PlayStation Network. Among critics, it earned an average rating of 71/100, while earning an 8.3/10 from players. RELATED: Days Gone 2 Petition is Blowing Up as Fans Ask for SequelÄays Gone, an open-world zombie survival game, was released in April 2019 to mixed reviews. Garvin details what he believes is that perception can be more important than actual sales of a game and goes on to use Disney as a comparison. "If you are Disney, you can't afford to make a s****** movie even if a bunch of people go to see it," Garvin says when asked if he believes the Metacritic score is more important than overall sales. This comes on the heels of reports stating that Days Gone was denied permission for the development of a sequel. In a streamed interview, John Garvin, the game director for Days Gone, has described what he sees as an issue of games being developed based on Metacritic scores.
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